There was a recent Korean study of people who
played computer games more than 30 hours per week. The subjects reported they couldn’t reduce
their playing even though they wanted to.
When they were given an MRI while shown things that reminded them of the
game, their brains had virtually the same reaction as drug addicts when shown
something about their addictive drug.
As psychologists and sociologists have been
warning, to no avail, the country is awash in an epidemic of obsessive video
gaming.
Neil Postman said over twenty-five years ago that we were going to amuse
ourselves to death. One of the questions
I have, though, is: How much is the allure of virtual reality, and how much is the
depressive outlook of so much of reality—that the society is offering little
real opportunity, let alone truly exciting avenues, for what should be the up
and coming?
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